You are searching for: design A total of 89 records, the current for 31-45
- The tailor made, boutique, ORPG experience.
- 11/10/2007 | CLICK: 3
I think we need to redefine "massively multiplayer". Is it really concurrent users? Or maybe it could be describes as, a massive amount of users have shaped this world?In my last blog post, I had some bullet points about what coulhttp://my.mmosite.com/windson506/Blog/Item/f5ebc15a5d208c342b244bd40a24510c.html
- My first 2 years in Mmosite
- 11/09/2007 | CLICK: 3
Leo
Chinese Age : 26position : EditorWeb Design skills : Photoshop,Dreamweaver,MindmanagerMainPage : http://feature.mmosite.com/MSN :mmositeeditor6@hotmail.comEmail : feature@mmosite.com
Time goes fly . I have been in mmosite for 2 years !http://my.mmosite.com/mmosite/Blog/Item/493ca6f78980a7336721e59036c09e32.html
- Nike All Star Game
- 11/09/2007 | CLICK: 3
The advertisting of Nike always is very cool in front of us.
Here is the awesome design for the All Star Game!
Credits:Sylvain Thirache - Alexandre Herve (Executive Creative Director)Olivier Henry (Copywriter)Laurent Chehere (Art Director)http://my.mmosite.com/vinastalker/Blog/Item/df716e95267fa719a65f3fe514be19f4.html
- Icarus Studios Partners With GNi For Upcoming MMO Hosting
- 11/02/2007 | CLICK: 9
Icarus Studios has announced that it has entered into a long term partnership agreement with GNi Games and Digital Media, which will combine GNI\'s "pay-as-you-grow" infrastructure services with Icarus\' resources for the design, creation,http://my.mmosite.com/fantasy11123/Blog/Item/84dc7ae67c7f18a9e7d24616fd085de0.html
- My first 2 years in Mmosite
- 10/31/2007 | CLICK: 3
Leo
Chinese Age : 26position : EditorWeb Design skills : Photoshop,Dreamweaver,MindmanagerMainPage : http://feature.mmosite.com/MSN :mmositeeditor6@hotmail.comEmail : feature@mmosite.com
Time goes fly . I have been in mmosite for 2 years !http://my.mmosite.com/leo0815/Blog/Item/7360475fe19092dd04e4dbfb9a556f07.html
- Neverwinter Nights 2: Mask of the Betrayer Review
- 10/24/2007 | CLICK: 3
Last year\'s Neverwinter Nights 2, a role-playing game for Windows PCs, released to critical fanfare and player enthusiasm.That enthusiasm was shortly muted, however, by technical and game design bugs. By the time these got fixed, many attention-defihttp://my.mmosite.com/little_shiba/Blog/Item/4bae7893ba5b8e6311fde12af5d8d138.html
- MMOsite Design Director - Arzhi
- 10/23/2007 | CLICK: 3
› About ArzhiMMOSITE Chief Designer. Favorite Color: Black.Favorite Food: Noodle.Favorite Class In Game: Warrior.
http://my.mmosite.com/mmosite/Blog/Item/0e455ede30738bc8dd9b88b1e30b644d.html
- World of EveCraft?
- 10/22/2007 | CLICK: 3
Jim Rossignol has some thoughts up over at Rock, Paper, Shotgun on MMO design - a study in why, despite WoW being WoW and \'the\' MMORPG in a lot of ways, EVE Online is potentially a better base for future MMO designs. Not in terms of creating a betthttp://my.mmosite.com/littleshine/Blog/Item/6939e1b7de414a4b1da357c39b72eefc.html
Tag:eve wow
- Game Design Journal: Heroes and Villains
- 10/18/2007 | CLICK: 5
It\'s been a while since the last Game Design Journal over on the Chronicles of Spellborn website, but there\'s a new one up today. Written by Mike Wolf, this specific journal covers the process behind creating the Heroes and Villains in the game. Mihttp://my.mmosite.com/skinnyboy/Blog/Item/2f90de978b9b78dc45e7d878582e9a6d.html
- Second Life: A Virtual Universe for Real Engineering
- 10/17/2007 | CLICK: 3
First there was the drafting table and the pencil. Then there was 2-D CAD; next came 3-D drafting utilities like SolidWorks and ProEngineer. Now, San Francisco-based Linden Labhas evolved computer-aided design to its next plateau, offering freeaccesshttp://my.mmosite.com/fredericay/Blog/Item/eb0f7e02c0595556b9894790478c44cc.html
Tag:second life
- POTBS: The 2D Flag Design Contest: Part III
- 10/16/2007 | CLICK: 9
The Pirates of the Burning Sea Mission Designers are working theirfingers to the bone creating missions filled with adventure, intrigueand excitement. Nothing brings a story to life more than wellthought-out characters, and our stories are no exceptihttp://my.mmosite.com/fredericay/Blog/Item/0e1f10a44c4f95f1f949a4ee25788e60.html
- The 2D Flag Design Contest: Part III!
- 10/14/2007 | CLICK: 3
The Pirates of the Burning Sea Mission Designers are working their fingers to the bone creating missions filled with adventure, intrigue and excitement. Nothing brings a story to life more than well thought-out characters, and our stories are no excehttp://my.mmosite.com/right79/Blog/Item/c4b092fe272786acf627dda7002db11e.html
- Latest News - Fury Fans Get Their Wishes - An even Game is a Fun Game
- 10/10/2007 | CLICK: 3
We have watched, we have played, we have listened, and we’ve decided to make some changes – some BIG changes. Our whole design mantra has been that evenly matched battles are more fun, yet Fury Challenge has shown us that 2 in 3 players who try Fhttp://my.mmosite.com/right79/Blog/Item/fad6022b6ba852ba7189af0e15c3a204.html
- Tabula Rasa Updated Q&A - Missions and Mission Design
- 10/08/2007 | CLICK: 3
Arriving next month is Tabula Rasa, the long-awaited game from Richard\"Lord British\" Garriott, creator of classic role-playing games likeUltima and Ultima Online. As a massively multiplayer onlinerole-playing game, Tabula Rasa is a bit like World ohttp://my.mmosite.com/little_shiba/Blog/Item/b4797d611d3a2934690f5cb4de1c1007.html
Tag:tabula rasa
- Tabula Rasa Updated Q&A - Missions and Mission Design
- 10/07/2007 | CLICK: 3
Mission designer Rebekah Tran fills us in on the different types of quests and missions you\'ll undertake in this sci-fi massively multiplayer online role-playing game.Arriving next month is Tabula Rasa, the long-awaited game from Richard \"Lord Brithttp://my.mmosite.com/brother_bird/Blog/Item/5bfb8646fb28a8e8b877727b0d51d424.html
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